3/14/2021 0 Comments Cities Skylines 25 Tiles Model
Reference: Cities: Skylines Modding - Scale cslmodding.info or this Cities Skylines FAQ.All trademarks are property of their respective owners in the US and other countries.
If you believe your item has been removed by mistake, please contact Steam Support. Please see the instructions page for reasons why this item might not work within Cities: Skylines. ![]() Cities Skylines 25 Tiles Model Mods I HaveI will also tell which mods I have used for each step, note pitfalls and give tips for best results. It is assumed that the reader is familiar with the game and the game mechanics itself, familiar with the basics of mods (i.e. Steam workshop, which provides mods and much more required content for this game. Cities Skylines 25 Tiles Model Software But OnlyRegarding the creation of custom buildings a basic knowledge of Trimble SketchUp en.wikipedia.org is advantageous as this guide will not cover the complete usage of this software but only some basics and aspects specific for creating CS assets. ![]() Only parts of this tutorial are based on my own tests and experience. ![]() Preliminary considerations First of all you might wonder if your town of choice is a good choice, if it is easy or possible at all to re-create it in Cities: Skylines. I believe almost every city which fits the game map (max. Steep slopes might impose additional challenges, as does the absence of at least a medium sized river. If your city consists of buildings which arent anything like any buildings from the game, addons or at least some workshop assets it will be too huge an effort to create the custom buildings needed. Also medieval cities with only narrow roads and alleys pose an additional challenge as we will see. But when accepting compromises every city can serve as an original. Neither do such cities fit on the game map (without scaling them down significantly), nor would I expect todays graphics cards to handle such number of buildings. Maybe you can model one city district of them In order to create the base map onto which our city is to be built, certain data is needed. First we need a height map, also called digital elevation model (DEM) with sufficient resolution and quality. In order to being able to correctly place all the aspects of the city onto the game map we need of course. For this an understanding of the sizes within the game are essential: One grid cell is 8x8m. One city map tile is 240 x 240 units, thus 1920m x 1920m in size. There are 9x9 (81) such map tiles, but by default only 9 of the center 25 tiles can be purchased. This means that the total area covered in a Cities:Skylines map is 17280m x 17280m.
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